I fixed all the threats before switching to the first phase, but you do not need to be afraid that the game would eventually end and lose because time has run out. Sure, there is a time display on the top left, but to really notice the changes in the game, you would first have to enter the city early, then wait beyond the threshold, and then re-enter and remember the original state. The forum also has a detailed list of when and which city will go into another phase when it is more damaged.Īlthough I have played very time efficient in my playthrough, but also very thoroughly with all side quests, I saw nothing of these developments. As you can see from the feature list of the game, cities will crumble after some time, as long as players do not intervene in time. The left behind citizens of the hinterland are now, how can it be otherwise, relying on our help, and we we can also dazzlingly demonstrate that way that we are the good guys.Īlso the world in Avernum does not stand still. Instead of a country of milk and honey, we find an area where chaos has broken out and from which the Empire has largely retreated to the heartland and sealed off the way there. The title Ruined World in turn describes the state of the world. Our team of four is now one of the first groups to carry out these expeditions. While the intro sequence also mentions other details that happened in the first and second parts, I'll skip those at this point and get straight to the point where Avernum 3 Ruined World begins: The realm of Avernum has finally managed to dig a path to the surface undetected somewhere in the hinterland, with the intention of carefully exploring the surface first, in order to weigh up the options of settling the surrounding area itself. And this is also how the first part start, in which you explore the underground cave world with its numerous cities.
The ruling empire uses the underground system called "Avernum" as a prison in the underground and has accordingly stuffed its prisoners there, including real criminals, but above all political enemies, or people who have once expressed a negative attitude to the Empire. There is quite a lot to talk about, as the rough content of the two predecessors characterizes the story of the current part, and the sequence also sums it up pretty well: However, since I am only with the current Avernum series and have never played the old versions, I can not judge that unfortunately.Īvernum 3 Ruined World is the first Spiderweb game (I know of) that does not introduce the story with text and pictures, but with a self-running ingame sequence. In addition, it is also a remake of the 2002 Avernum 3, which was a remake of the 1997 Exile 3 Ruined World.Īccording to the developer, some of the game's features have been updated and quests have been enhanced in this remake. What is meant? Well, January 31, Avernum 3: Ruined World by Spiderweb Software, is not only the 3rd installment in the current Avernum series, but also the 6th game of the company, which uses exactly the same graphics and assets. I found the following comment in the RPGWatch forums very nice, which, in free translation, reads: "This guy - that's the developer Jeff Vogel - should be part of the Save the Planet Committees, because no one is recycling better than him."
Well … how should I begin this review? An "And it's groundhog day again" is almost too trivial.
It's not really professional quality though. Using google translate I got myself some basics and then I corrected the worst mistakes and made it somewhat readable. Well, actually I also spend some time in doing a transcript of the content this time. It's time to promote my youtube channel again.